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yOKzONa

Dev | AI | Games

Building a Factory That Makes Music
POD#21

Future Vibe Check

I sit down with Manik to unpack his publisher deal, a fresh demo launch, and the design behind a music‑powered factory sim. Real talk on pitching, polish, pricing, and where AI actually helps....

Waiting For Players

Building a Factory That Makes Music
POD#21

Building a Factory That Makes Music

After months of heads‑down building, Manik returns with a publisher, a demo, and player data that fi...

The Pawn That Learned to Jump
POD#9

The Pawn That Learned to Jump

Talking with Doug about Who Wears the Crown reminded me how wild indie development can be when pract...

I didn’t expect to fall for a squid in a raincoat
POD#6

I didn’t expect to fall for a squid in a raincoat

I sat down with Joe, creator of Mr. Figs, and we talked about how a tiny prototype turned into a top...

When the Angry Birds Art Guy Becomes an Indie Dev
POD#12

When the Angry Birds Art Guy Becomes an Indie Dev

After talking with Tuomas about his journey from big-hit history to solo development, I unpack how r...

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Featured Indie Games

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Tech & AI Deep Dives

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Honest Game Reviews

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WFP Studio Projects

Get an exclusive first look at what we're building at WFP Studio. Innovation meets creativity!

Klick-Pop

A vibrant K-Pop-themed clicker game packed with rhythm, charm, and surprising new features that reinvent the classic clicker experience.

Shadow & Light

Your ultimate AI assistant and D&D dungeon master. Powered by cutting-edge AI to bring your adventures to life.

Stuper Man

A hilarious graphic novel twist on the superhero genre. Expect the unexpected! (Working Title)

More Projects Coming Soon

Exciting new projects and publishing opportunities on the horizon. Stay tuned for updates!

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Launching Soon

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Who is yOKzONa?

yOKzONa headshot

I've been an entrepreneur my whole life, primarily in the IT field. Recently, I stopped to pursue my true passion: making games.

There's massive crossover between game dev and being an entrepreneur, and I'm taking my 20+ years of knowledge to go full force in creating games and helping other devs achieve their dreams too.

Through Waiting For Players, I share insights on making games go viral, entrepreneurial strategies, and the reality of indie game development.

W.F.P.

ENTERTAINMENT

Better Games | Better Content

Building viral games and the ecosystem around them.

We're an indie studio, a media engine, and a launch program under one flag. We design for traction, ship with speed, and turn smart marketing into player momentum. Team is forming now.

W.F.P.

MEDIA

W.F.P.

STUDIO

W.F.P.

LAUNCH

coming soon

Signal in a crowded feed.

Original shows, developer features, and data-driven breakdowns that spotlight what actually gets players to click, watch, and play. MEDIA fuels awareness for our titles and amplifies the best in the scene.

in development

Small team. Fast cycles. Viral ideas.

We prototype quickly, test in public, and double down on what hooks players. No red tape. High ownership. Your work ships and your work matters.

open soon

Your unfair advantage for traction.

Training, playbook, and community designed to help indies build games people share. Learn the systems behind sticky hooks, clean positioning, and momentum you can repeat.

We're building the team

If you're a self-starter who learns fast and ships, we want to talk. Designers, engineers, producers, editors, marketers. Bring your craft. Bring your ambition.

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Studio. Media. Launch. All focused on traction.

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